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Snowbound level 5 plan

  • michael71510
  • Oct 15, 2025
  • 2 min read

Goals


As a designer I want to make it clear that touching any of the webs will alert the spider because I want to make it clear to the player what the threat is and to give the player a fair chance at avoiding the threat



Beats


car split into 3 sections


Player must figure out how to get through the spiders web (QTEs to move through webs?)


Player must ring bell to get spiders attention so it comes to attack Player


Player baits spider (by crouching or QTE) into using web attack to open door


Touching any spider web in the scene could alert the spider and it kills you - trigger the spider kill anim


Touching webs also slows player speed (Through onTriggerStay)


Spider acts as if its blind (only attacks player if they touch one of the webs or ring the bell)




Sequence


Player enters room (after narrative interaction with painting in level 4)


On entering trigger camera pans across the level pausing on the cocoons and showing the spider

?


Player hopefully realises that the cocoons are important/might have something in them


Before reaching each cocoon there will be "danger webs" where if the player enters them they will get slowed down and the spider will be alerted to search that area


Player must escape by pressing QTE


Player reaches the cocoons and begins searching them (Each cocoon has a random change to drop the key)


spider begins patrolling and player has to sneak past to make it to door? - nursery rhyme plays


Player finds key they can open the door


Player proceeds to next level



Questions


Where the heck will the player hide?


Visual effect to show that web caused enemy to be alerted?


Spider cocoons instead of the bell? in the background as storytelling?


Player could shake on of the coccoons to drop something from it - maybe its a passport of a political prisoner - cool narrative beat?


Could the spider start patrolling from the room between the player and the exit?


Considerations


Limited animations (Spider Idle, Spider Walk, CURRENTLY NO KILL ANIM)


Possible variation on QTE script - player has to press QTE 3 times to escape spider webs


ONLY 1 sprint to make level and 1 to polish


Message people about the following tasks


Cocoon 2D


Webs 2D


Kill animation for spider


Bell 2D


Light AND heartbeat SFX to show spider alerted

 
 
 

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