References
- michael71510
- Aug 28
- 2 min read
Project:
All work in this level was created by myself (Michael Sanderson, 27th April 2025) using only the resources available to me within the Valve Hammer Editor (Valve Hammer Editor, 2025).
Blog:
Games
Dishonored 1, 2012, Arkane Studios
Half Life 2, 2004, Valve Corporation
Little Nightmares 2, 2021, Tarsier Studios
Movies
The Bourne Identity, 2002, Doug Liman
Sprint Board
SANDERSON, Michael. 2025. ‘GAM271 Sprint Board’. Trello [online]. Available at: https://trello.com/b/ama4YyWi/gam271-sprint-board [accessed 10 Mar 2025].
Sources
ALEXSCOTT20. 2023. Hammer Tutorial #12 | 3D Skybox’. YouTube [online]. Available at: https://www.youtube.com/watch
COOK, Brian. 2017. Paris Alley. Pixels [online]. Available At: https://pixels.com/featured/paris-alley-brian-cook.html
CRITICAL PATH. 2018. ‘ Ask a Developer: Emilia Schatz Talks Level Design’. YouTube [online]. Available at: https://www.youtube.com/watch?v=CRDaXvkge8Y [accessed 12 Feb 2025].
DHCZERO. 2012. ‘Source SDK: Scripted Sequence Tutorial’. YouTube [online]. Available at: https://www.youtube.com/watch?v=BppeQ7K7P0s&list=PLX07ctvZbO8zQNdeAdxKp5_T0znLRkzRx&index=12 [accessed 19 Feb 2025].
‘Func_detail - Valve Developer Community’. 2025. [online]. Available at: https://developer.valvesoftware.com/wiki/Func_detail [accessed 14 Apr 2025].
KNIBERG, Henrik. 2016. ‘Making Sense of MVP (Minimum Viable Product) - and Why I Prefer Earliest Testable/Usable/Lovable’. Crisp’s Blog [online]. Available at: https://blog.crisp.se/2016/01/25/henrikkniberg/making-sense-of-mvp [accessed 22 Apr 2025].
LEE, Steve. 2020. ‘The Level Design Portfolio Piece That Got Me into the Industry’. YouTube [online]. Available at: https://www.youtube.com/watch?v=8TqwlNPG3dE&t=220s [accessed 12 Feb 2025].
LEE, Steve. 2022. ‘-Designing Gameplay “Skateboard First”, and Why (HL2 Level Part 2)’. YouTube [online]. Available at: https://www.youtube.com/watch?v=uuCMeH7a_Es&t=1351s [accessed 31 Jan 2025].
LEE, Steve. 2023. Dishonored 2 level designer critiques Dishonored 1 level. Youtube [online]. Available at: https://www.youtube.com/watch?v=pVQDWX3lv_w&t=1270s
LIMAN, Doug. 2025. ‘The Bourne Identity (2002 Film)’. Wikipedia. Available at: https://en.wikipedia.org/w/index.php?title=The_Bourne_Identity_(2002_film)&oldid=1284210953 [accessed 22 Apr 2025].
‘List of Skies - Valve Developer Community’. 2025. [online]. Available at: https://developer.valvesoftware.com/wiki/List_of_skies [accessed 29 Jan 2025].
MFRVOATKAR. 2020. ‘Hunter-Chopper Welcome. Combine Gunship Pursuit / Half-Life 2 Route Kanal’. YouTube [online]. Available at: https://www.youtube.com/watch?v=nuvAafsZomM&t=109s [accessed 31 Mar 2025].
MOVIECLIPS. 2011. ‘The Bourne Identity (10/10) Movie CLIP - Stairwell Plunge (2002) HD’. YouTube [online]. Available at: https://www.youtube.com/watch?v=XhpJ11dNp2o [accessed 22 Apr 2025].
ORSVÄRN, Lukas. 2009. ‘SF’s Hammer Tutorials - NPC Animations’. YouTube [online]. Available at: https://www.youtube.com/watch?v=kldlGwVI36E&list=PLX07ctvZbO8zQNdeAdxKp5_T0znLRkzRx&index=6 [accessed 7 Mar 2025].
PARTRIDGE, Jim. 2013. ‘Half Life 2 Level Design Gameplay Analysis’. [online]. Available at: https://www.youtube.com/watch?v=FRBisIZvl24&t=366s [accessed 9 Feb 2025].
POINT INSERTION. 2025. ‘Half-Life 2 Map Reference - Valve Developer Community’. Valve Developer Community [online]. Available at: https://developer.valvesoftware.com/wiki/Half-Life_2_map_reference#/media/File:Hl2_d1_trainstation_03_doorcrash.png [accessed 13 Feb 2025].
REESE, Byrne. 2017. ‘The Skateboard Mindset in Product Development’. Medium [online]. Available at: https://medium.com/@byrnereese/the-skateboard-mindset-in-product-development-ddf3409d5e98 [accessed 1 Feb 2025].
WEASEL LEVEL DESIGN. 2012. ‘Hammer How-To #1: Basic Everything’. [online]. Available at: https://www.youtube.com/watch?v=oL0cR5bZ8mY&t=794s [accessed 29 Jan 2025].
‘Valve Hammer Editor (Source) - Valve Developer Community’. 2025. [online]. Available at: https://developer.valvesoftware.com/wiki/Valve_Hammer_Editor [accessed 29 Jan 2025].
‘Visleaf - Valve Developer Community’. 2025. [online]. Available at: https://developer.valvesoftware.com/wiki/Visleaf [accessed 14 Apr 2025].
‘VVIS - Valve Developer Community’. 2025. [online]. Available at: https://developer.valvesoftware.com/wiki/VVIS [accessed 14 Apr 2025].
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